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  1. Kinect - Wikipedia

    Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010.

  2. XBOX Kinect Never Fully Died - Its Tech Was Just Repurposed

    Oct 17, 2025 · Xbox Kinect technology has been used in various fields outside of gaming, including in art installations, military training, and even ghost hunting.

  3. Kinect - Wikiwand

    Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010.

  4. Microsoft can’t stop discontinuing Kinect - TechCrunch

    Aug 22, 2023 · The Kinect for Xbox One was discontinued in 2017. But Microsoft granted the hardware another chance two years later, this time as a development tool.

  5. Kinect's Revenge: Nex Playground Outsells Xbox Hardware In The …

    Dec 17, 2025 · Kinect's Revenge: Nex Playground Outsells Xbox Hardware In The US The motion-controlled gaming system continues to surprise the industry this holiday season.

  6. Microsoft kills Kinect again - The Verge

    Aug 21, 2023 · Microsoft is discontinuing the Kinect — again. The company officially stopped manufacturing the depth camera and microphone in 2017 and brought it back in a new form in …

  7. Microsoft ends Kinect production, but the technology will live on

    Aug 22, 2023 · It was back in 2017 when Microsoft announced it was halting all production of its flagship motion control device, the Kinect, ending a seven-year lifespan.

  8. Microsoft Ending Its Azure Kinect Camera-Sensor Products

    Aug 17, 2023 · Microsoft announced that it would stop manufacturing Kinect camera products back in late 2017. Kinect technology, though, lived on in Microsoft's HoloLens 2 mixed reality …

  9. Microsoft Is Finally Done Making Kinect (For Real This Time)

    Aug 22, 2023 · Well, today Microsoft has thrown in the towel. A sophisticated motion sensing camera, Kinect first premiered on the Xbox 360 in 2010.

  10. The Strange Afterlife Of The Xbox Kinect - Hackaday

    Mar 7, 2025 · Potential uses include autonomous roving robots, 3D scanning, and complex user interfaces—there are endless possibilities. Artists producing interactive art exhibits would sit …