On a PC, apps like games and maybe anything else that is using the GPU directly to process the display generally work at fixed resolutions, like 1920x1080 or 216x1440, and when running in full screen ...
Otoy has launched its Octane X graphics rendering engine on the Mac App Store with support for all Macs running macOS Big Sur, including M1 models. First debuted at WWDC 2019, Octane X is an update on ...
With macOS 10.13.4’s support for external graphics, Apple is officially allowing users to supplement their Macs with an eGPU like the Sonnet eGFX Breakaway Box. Unfortunately, the ability to render ...
Microsoft’s mixed reality HoloLens 2 headset is now shipping, offering improved image resolution and an increased field of view. It’s an interesting device, built on ARM hardware rather than Intel for ...
When an app runs headless, it offloads the heavy job of rendering the entire user interface. This is so useful that there are ...
A bug in Apple’s CoreText rendering engine in iOS 6 and OS X 10.8 causes any apps that try to render a string of Arabic characters to crash on sight. The string of characters which can trigger the bug ...
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