Since 2020, ray-tracing has been heralded as the next big thing in gaming technology. Gone were the talks about poly-count and animations, and ray-tracing was on a pedestal as the be-all and end-all ...
In the real-world, light bounces around our environment naturally, creating the scene our eyes absorb. In many games, this effect is faked – or “baked” – but ray tracing enables each individual beam ...
Mobile games are now pushing the boundaries of visual fidelity thanks to great improvements in hardware performance. With the Snapdragon 8 Gen 2, Ray Tracing support was a major part of the ...
The recently released Shader Model 6.9 brings Microsoft's official take on Shader Execution Reordering (SER) out of preview. Nvidia and a few game developers have already ...
Sarah has been an editor and contributor for GameRant since 2015. She kicked off her video game journey after meeting her first Chocobo, she never looked back. After years of playing them, she decided ...
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We may see ray-tracing get used to full effect in Switch 2 games of the future. 4K 60FPS. This was the big dream that many gamers had at the launch of the PlayStation 5 and Xbox Series X|S. The ...
Microsoft has shipped a set of Direct3D 12 upgrades that target one of the most persistent bottlenecks in PC gaming, the cost of real-time ray tracing. The updates, delivered through the DirectX 12 ...
After our recent extensive investigation into ray tracing game performance, where we analyzed its visual and performance impact across 36 modern games, we can continue exploring the real-world ...